Back in the day, I used to be a quite prolific contributor to EUG. I had a column called "Elk Entertainment" which was kept going almost entirely by a few musings on the games available - both new and old! - and a swathe of cheats given to me by the Impact Games Club. I think people mistakenly got the idea from this that I was some sort of hacking and cracking God. The reality however was that the arduous task of compiling the cheats was never down to me. When Impact was closing its doors, I simply had the foresight to write to them. I asked if they would mind sending me any spare helpsheets, maps or cheats they might have lying around and have no further use for. A few weeks later, a huge A4 folder in a padded envelope dropped through my letterbox containing almost everything that ever went on to appear in the column.

My last article before this one appeared in EUG #62. At the time that seemed destined to be the very last magazine produced and any new games for the Electron seemed unlikely. Of course, it didn't work out that way. EUG turned into Acorn Electron World and the magazine kept on being produced, albeit with huge changes. Whereas "Elk Entertainment" used to be the only real injection of demos and games in the magazine, under Dave E's editorship, every issue has become a foray into Electron entertainment of some kind. I like it a lot more now than back then too. I've watched the whole community retrieve and release long-forgotten projects (Repton The Lost Realms being the biggest example), write new games (Hard Hat Harry, Mixed Grill March, Hyper Viper, etc.) convert Spectrum releases (Egghead In Space), write new utilities (the Arcade Adventure Design Kit)... I could go on.

Anyway, this brings me to some Big News. Firstly, I was amazed by the resurgence of the Your Computer games which are every bit the quality products that AEW suggests. Many of these were written by one Brian Lewis (King Burger, Locomotion and a whole raft of other Your Computer games) so on a whim, I had a go at tracking him down on the Internet to see if he had written any other games. As it turned out, he had - a big Space Invaders style game called Pheenix that he never released. He told me that he sent the final version to Alternative Software to see if they wanted to market it as a budget game but never heard anything back as the BBC/Electron market was becoming depressed by 1989. However, he also recalled that he also sent himself a copy recorded on a C15 cassette in case they did publish it but try to diddle him out of any royalties. An anxious wait for him to go back to his parents in Ireland followed but finally he retrieved this copy of the game and was able to rescue it. Result: An unknown title rescued from obscurity for the next EUG.

Basically, Pheenix is a swooping Space Invaders clone with the twist of being able to roll your laser base up into a ball for a short time. Alright, it's not the best game that there ever was - but it's worth seeing all the same. Anyway, finding this - and a selection of missing cheats and passwords! - gave me enough material to bash out another instalment of my "Elk Entertainment" series.

CHEATS

Ballistix, Superior/Acornsoft

Level Player 1 Password Player 2 Password
1 ACPS BZXL
2 LGCL GAGB
3 RRRG GRBA
4 BAGG FCAA
5 BLGY CLFC
6 GBTX PYAL
7 PGCL GJLP
8 PTLR CLGJ
9 RRGE LAGA
10 PTLG GGJP
11 EGBA AAPG
12 KGBL SPAA
13 GYGB EAEZ
14 AEGG GJGS
15 LPLG PYLG
16 BAGA YLPK
17 ATKP LPXA
18 LPAG JPLA
19 BACA CGYG
20 GAEA BLPK
21 RGFG LAJP
22 YAJL FACG
23 TKPG BAAG
24 FLPE RGBA
25 GYAP CALL
26 LLPJ LGTG
27 GYAB YGXL
28 LLGL RRGZ
29 LRRR GCPY
30 - ASPS

Clogger, Impact
Thanks to Acorn Electron World recently making Clogger available on disc, I dug out the list of the passwords I'd already found then hunted around the Internet to see if any more were out there. And I found out something very curious - not just all the passwords but an actual bug in the password system.

OK, the passwords first then. These are for the Electron version of the game. The BBC version has different passwords.

Puzzle Level Set
1 SLIPPER ARTIST BRUSHES PAINT
2 BALLET HARRIET TIPTOP ODDJOB
3 OXFORD MOTTLEY IMPALA ARTHUR
4 POLISH RHUBARB BRITISH HORNEY
5 HORN ATOMIC HILLMAN HUSKY

Now I'll explain the bug which actually allows you to find out all the passwords for all the levelsets. Firstly, you have to have completed one levelset and gained all the passwords for it. So, for example, if you've played through the "BRUSHES" levelset, you can now access levels 2, 3, 4 and 5 of BRUSHES by typing in the correct password. So far, so good, right?

However, it seems that the number of the level you are playing on is stored independently of the levelset and the password. So all you have to do to switch from level 2 of BRUSHES to level 2 of PAINT, for example, is:

  1. view the Status Screen (Key S);
  2. ESCAPE the game back to the game controls;
  3. press E and load in PAINT (or one of the other levelsets);
  4. press SPACE to play (Yippee, you've jumped to level 2 without needing a password!); and
  5. view the Status Screen again and then write down the password it displays.

It's not really a bug that is very useful once you've got a full list of passwords of course, but I thought it was worth mentioning. ;-)

Ricochet, Superior/Acornsoft
Here's the full set of passwords to Superior's Ricochet:

Level 2 (Techlev): ENIGMATIC
Level 3 (Derelict): SPIRITUAL
Level 4 (UFO): SUPERNOVA
Level 5 (Ancient): CIRCUITRY

Weenies, Cronosoft
Here's the full set of passwords to Cronosoft's Weenies:  

Zone 00-02 THEIRRISES
Zone 00-03 REDHEATHER
Zone 00-04 NEWBURYAYR
Zone 00-05 THEDECADES
Zone 00-06 TONYSCRONY
Zone 00-07 BEHOPINGTO
Zone 00-08 ROLIEPOLIE
Zone 00-09 EARLYYEARS
Zone 00-10 WHOBELIEVE
Zone 00-11 KENTPOTATO
Zone 00-12 LADYOFBATH
Zone 01-02 HOWTOMAKEA
Zone 01-03 AUCTIONMAN
Zone 01-04 NEWWEATHER
Zone 01-05 WHYCANTIDO
Zone 01-06 JOBINABUSY
Zone 01-07 AHEADOFALL
Zone 01-08 BOILSANEGG
Zone 01-09 HOUSEDREAM
Zone 01-10 TOPTHEHOUR
Zone 01-11 ALOUSYLIAR
Zone 01-12 ATTENDSTHE

Christian Weber, EUG #74