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Ian Muriss
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Cover Art


The Hunt


The Hunt


The Hunt

"This isn't easy... You must keep your wits about you when starting the game, otherwise you get killed before you know what has hit you."
Acorn User

"An essential purchase for any discerning adventurer."
Electron User

Introduction

As the pilot of an intergalactic space craft, you have searched the galazy for the kidnapper of your crew member Shauna. Your mission has led you to an enormous space station, devoted to scientific study and experimentation, where you have finally docked in berth 5820. Your space craft is battered and on the verge of collapse. Only the 'hull integrity system' is preventing loss of atmosphere and that, too, will fail in a few seconds' time!

You are on the last stages of the hunt. Your search for Shauna is almost over. All you must do now is escape to the space station, explore it and find Shauna, and return with her to the flight deck of your ship.

Entering Commands

THE HUNT has a command line interpreter that allows sentences but not multiple statements. In other words, a command such as GIVE GUN TO LUGOBOT would be understood, but EXAMINE THE GUN THEN GO NORTH would not.

The usual adventure words may be used. For example INV gives an inventory or list of your possessions; LOOK describes your surroundings; EXAMINE takes a close look at an object; GET picks up an object and DROP leaves an object behind. GET and DROP may be used with an object name, for example GET GUN, or with the words ALL or EVERYTHING. GET on its own gets the first object in the room.

SAVE will store your position to your own blank cassette.
LOAD or RESTORE will load a previous position from your save-game cassette.

Press CTRL to see a picture of your location and then press the SHIFT key and return to the text.

OG (GO backwards!) or OOPS allow you to retrace one move.

BSAVE saves your position to a memory buffer.
BLOAD loads your position from the buffer.

QUIT restarts the game from the beginning.

The following directional commands are understood: NORTH (N), SOUTH (S), EAST (E), WEST (W), NORTHEAST (NE), NORTHWEST (NW), SOUTHEAST (SE) and SOUTHWEST (SW). UP and DOWN and IN and OUT may also prove useful in places.

Characters

In your quest you will meet various characters including the Lugobot, the terse Servobot, the Aggrodroid and the Guardroid! A monkey and a dog should prove useful and if you are a particuarly skilled adventurer you will meet the evil kidnapper and hopefully Shauna herself!

Hints And Tips

Make a map! The Hunt has many locations, each beautifully illustrated, and it is quite easy to become lost.

Every object has a use. Some have several uses.

There is no magic in The Hunt, but in a science fiction adventure, who knows what might happen?!

Getting Started

EAST, WEAR GYRO, WEST, WEST, GET SCRAP...HIRE TAXI...

Screenshots

Cover Art Language(s): English
Compatibility: Acorn Electron
Release: Professionally released On Cassette
Original Release Date: 1st Dec 1987
Links: Everygamegoing,

Cover Art

Front Inlay Images

Inner Inlay Images

Media Scan Images

Downloads

The Hunt (Cassette)
The Hunt (5.25" Disc)