SHIPWRECKED 2: JUPITER III
Playing Instructions and Game Controls
Reproduced from the on-screen manual included in the public domain disc release

The Jupiter Commission was set up in 2490 to mark the fiftieth anniversary of mankind's victory in the Great Alien War of 2440. It was intended to build a spacecraft, Jupiter I, as the largest ever space station. The structure, however, was constructed using untested techniques and collapsed shortly after completion in 2502.

Following a deal between the Bagami Space Authority and the Jupiter Space Authority and the Jupiter Commission, documents were made available concerning tested building techniques. Jupiter II was then designed but the cost was too great and due to the depression of the 2500s, the plan was scrapped.

In 2517, plans began for Jupiter III, which it was hoped would be more successful than its predecessors. Following completion in 2523, it was an instant success. Gravity was achieved on board using two revolving discs, in which all passengers and cargo were kept. The hotel was fully booked every night for the first year!

Disaster struck in 2525, however, as aliens eager for revenge invaded Jupiter III. Moreover, they are threatening to bring it out of orbit of Mars, its current location, and send it crashing into Earth. If they did so, humanity would be wiped out completely.

You have been selected to go alone on a mission to save Jupiter III and mankind. Your craft will dock at the far end of the Docking Bar. You should note that although gravity will remain in your craft and others around it, the Docking area itself is a zero gravity enviroment.

Oil Hazard
There is evidence to suggest that the aliens have filled some areas of Jupiter III with oil to create a sulphurous atmosphere which they can breathe. Be careful as this oil is corrosive. The atmosphere is poisonous, so keep your suit on at all times - although bear in mind that extra protection is required for a space walk in the vacuum outside Jupiter III. Also beware of the fuel in the fuel tanks (in front of the Docking area) - this is explosive!

Power Losses

Touching a monster-1
Firing a laser (if you do not hit an alien)-1
Falling into water-10

Power is only lost when you fire a laser if you do not hit an alien. You start with 64 units of power.

Information About The Aliens
The aliens wear a strong protective suit which makes them difficult to kill. You are armed with a laser which can kill them at close range. To fire this laser, press the DELETE key. Some guards wear thick armour which lasers cannot penetrate. Such aliens have never been successfully destroyed but corrosive substances may work as may blow to the underside where the armour is much weaker than elsewhere.

Zero-Gravity Areas
There are several areas of Jupiter III which have no gravity. These include the Docking area just outside the spacecraft in which you start, and the service areas at the top of the map. Zero gravity areas always have a blue background.

In a zero gravity area, you float in the air and it is difficult to stop once you have started in move in any direction, except when you hit the wall.

Continues
After you receive a 'Game Over' message and start a new game, you will find that many of the puzzles remain solved and will not need resolving in the new game. If you break a panel in Jupiter III, for example, this panel will remain broken in the next game. If you want to start a completely fresh game therefore, you need to reload the game.

This feature is also present in SHIPWRECKED, and is actually an unsolvable bug which has been made into a documented feature.

Objective
The objective of your mission is to return Jupiter III to an orbit around Mars and so avoid a collision with Earth. If possible, you should also clear all of the aliens from the craft.

Your mission is more important than your own life. Do not return to Earth until it is complete, but try to find some way back afterwards.

Upon completion of your mission, you will be given a four-digit code. Make a note of this, and then re-run the game. On the main menu, select 'Game Complete' and then type the code when requested. You will then receive a congratulatory message!

Game Controls
Z - Left, X - Right, RETURN - Jump, / - Down ladder
P - Open Door, E - Check Power
SPACE - Object control, ESCAPE - Restart screen
SHIFT-ESCAPE - Suicide, DELETE - Fire laser

To check whether you need a power booster, press E. Your suit will emit two tones. The closer they are together, the less power you have.

In your adventures, you will find keys, doors and many other objects which you will need to identify yourself.