Advanced Programming Techniques For The Electron
Addison-Wesley

Information

How to stretch your Electron

If you are only using your Electron to run simple programs and play other people's games you haven't even begun to explore its exciting possibilities. Now, with this book as your guide, you can do just that.

Jim McGregor and Alan Watt describe, in the clear and straightforward style which has made them so successful as computer authors, the programming principles and techniques behind such areas as:

  • arcade games and character animation
  • data structures and databases
  • text processing
  • board games and the beginnings of artificial intelligence

The emphasis throughout is on applying these techniques in programs of your own. There are plenty of suggestions for further refinements and developments of the material presented here, and you are sure to come up with ideas of your own.

By the time you have worked your way through the book you may be surprised, but you'll certainly be delighted, at what your Electron can do. What are you waiting for?

First Sentence

Apart from the powerful graphics and sound facilities, Electron BASIC provides a number of 'control statements' that are not usually available in other dialects of BASIC.