I have more than a few pangs about recommending something I wrote myself (What I really need is an unbiased review of it for EUG. Hint, hint!) and which has been called everything from "so politically incorrect, it's excellent" to "immature beyond belief", so have usually just added the three disks free to those EUG orders of five disks or more.
| 2,820 | ... | Sally ends up dead |
| 3,120 | ... | The Jamie and Sally survive |
| 3,740 | ... | The Jamie ends up dead. |
As he has also contributed a SUNDAY SAVE GAME POSITION utility (which is one feature to be included if there is ever a version 7.00), it should be possible to take up his challenge now without needing to spend the compulsory two hours at the keyboard!
Although I have already emailed back the answers to his queries, and many questions he posed will be covered by the "secrets" revealed later, he did ask some questions which do not really relate to the game itself but more to the way I constructed it. These may also be interesting if you're one of the people I foisted it upon...
![]() Change Line 370 To Jump To A Scene |
What is on the disk that the Jamie steals in the secret room, and why doesn't it show up on his inventory?
This is a difficult one as I'd actually forgotten all about it. When I was 'finishing' writing SUNDAY, I intended to make another graphic adventure afterwards starring Professor Pythag. That's why he appears in the game in the first place and why he says he's part of the "advance publicity"!
![]() What Does The Disk Signify? |
I toyed with the idea of having someone blackmailing the professor who had to be paid each week because he had information concerning his earlier dubious practices. Although the Jamie's name wasn't to be mentioned, I figured players of both would make the connection.
Of course, an easier answer would be to say that the disk merely disappears as a way of showing the Professor that the Jamie has moved from his position and that is why his atoms are not reappearing. [But if the Jamie is invisible, why can't the disk be seen? - Ed]
Where does Clarice go for the last scene when her sister is electrocuted?
![]() Clarice Is Conspicuous By Her Absence In The Sally Death Sequence |
| The Stone ... (aka 'Lucky' Sam) can be thrown on Redcar East railway station to relieve frustration. Sally and Clarice won't know what hit them. | |
| The Beer ... is used only as a poor demonstration of graphics and sound. You can drink from the can on Redcar East railway station as many times as you want without getting drunk and without it having any effect on the rest of the game. | |
| The Fake Birth Certificate ... ensures you are thrown out of the cinema. See Hidden Sequences - Getting Into The Cinema. | |
| The Glass Of Water ... If you can hold onto it until the very last scene where the three stand off, just before the AK47 is produced, you can save the Jamie's life with a Sally based aim. | |
| The Purse Of Money ... is required to gain admittance to the seating area. See Hidden Sequences - Getting Into The Cinema. | |
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![]() Use Command Mode To Kick This Off! |
To see the whole sequence, it is necessary to enter the Jamie's living room before leaving the house on Sunday. To do this, simply hit ESCAPE while he is giving the speech about "changing the future" and enter GO ROOM (RETURN).
Getting Into The Cinema
You can not get in to see the film if you take the Fake Birth Certificate with you. No matter what excuses you make, the bouncer will be unimpressed and the Jamie will be thrown out of the building; more often than not losing the weapons in his carrier bag.
However, you can get into the cinema by making sure you have the Purse Of Money, do not reply to the bouncer with too much sarcasm and explain that the tickets have been lost. He will demand you pay for more on the spot but, as the clerk lets everyone in for free anyway, it's no real disadvantage.
Snog Sally
You can either get the Jamie to do this the romantic way, that is by playing the game in such a way that you get the happy ending sequence, or you can get the Jamie to take her by surprise on the occasion she kisses his cheek in the corridor leading to Screen Three of the cinema.
First, to get Sally to take the initiative, in the scene with the flustered clerk puzzling over the films while Sally looks on in anger, you must respond to "Do something! Anything!" with "3: Oooooohh...What's it worth?" at which point she will make an offer too good to refuse. Then, when the location changes, and she and Clarice recommence their double-act, go into Command Mode just as Sally's lips brush the Jamie's cheek. The correct command to type is "TURN ROUND" although others are accepted.
![]() You Can Ring Everyone! |
The Cigarettes And The Burger King Fight
In the first scene of SUNDAY where Carl is busy feeling up a girl in the seedy nightclub, you can pick up the cigarettes on the table to the right by, instead of pressing Space to begin playing, going into Command Mode instead.
Of course, this means only two more weapons can be carried throughout the rest of the scenes. To see the full Burger King sequence, it is best to choose the Purse Of Money and anything else apart from the Fake Birth Certificate. This way, as outlined above, you can get the Jamie into the cinema and will not have to risk the cigarettes being crushed when the cinema bouncer throws the Jamie (and them) out!
![]() Again, You Need To Use Command Mode To See A Hidden Sequence Here! |
That really is as much information as most SUNDAY players could possibly want. However, if you have one of the pre-release versions of SUNDAY such as v3.00, all of these sequences may not be included. If this is the case, go to either http://www.8bs.com/ and download the latest version else order it from EUG.
Good luck to all those trying to steer the Jamie through a hell of a day. And note that there is a book, published by Mudfog Books (also entitled SUNDAY) available from WHSmith (or direct from Mudfog, c/o 11 Limes Road, Linthorpe, Middlesbrough TS5 6RQ) which explains all the events leading up to the Zero G scene which begins the game, at £5.99. (ISBN 1-89950327-7)
Dave E, EUG #52