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Educational 2

Educational 2

Educational 2

"Area is well-designed, but a little too slow in supplying the answers to problems."
Home Computing Weekly


To run any program, type CHAIN"program name" and press RETURN. E.g. CHAIN"MATH1".

MATH1 Addition and subtraction up to 1000. Three levels of difficulty. Children race with the computer and try to reach the flag first. For each correct answer, their ship moves forward but for each incorrect answer, the computer ship moves forward.
MATH2 Multiplication and division. The same as above.
AREA Two levels of difficulty. Children find the area of a rectangle or square.
MEMORY Three levels of difficulty. Flags, crosses, diamonds in various colours appear on the screen for several seconds. Children are asked to input the number of flags, or the number of crosses, or the number of white objects, or the number of all objects, etc.
CUBECOU Three levels of difficulty. Children input the number of cubes displayed.
SPELL (Memory Game) Four levels of difficulty. Several words (can be one if desired) appear on the screen for several seconds. Children then type the words in any order. To finish the game press ESCAPE key.

In all programs:
To go back a stage, press ESCAPE.
At any time, to speed up operation, press SPACE.
User input is terminated by pressing RETURN unless otherwise stated.


Cover Art Language(s): English
Compatibility: BBC Model B, BBC Model B+, BBC Master 128, Acorn Electron
Release: Professionally released On Cassette
Original Release Date: 21st Jul 1983
Links: Everygamegoing,

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Educational 2 (5.25" Disc)