Click Here To Go To The Larsoft Archive

Geoff Larsen

Cover Art

The Nine Dancers

The Nine Dancers

The Nine Dancers

"If you want an adventure which compares to Scott Adams at his best, then this it."
Electron User

"A simple verb/object input is not always necessary, thanks to an ingenious approach taken by Geoff Larsen to the Quill parser."
The Micro User

"Some lovely chaining puzzles are to be found."
The Micro User

"There is great attention to detail, first rate puzzles, and all that a decent software house should offer."
The Micro User


The numerous Megalithic monuments which are scattered across these islands are the subjects of countless legends and folktales. One story common to many of the great standing stones is that of petrification in which persons have been turned into stone in retribution for some sinful misdemeanour. The petrification legend associated with the Nine Dancers differs from most others in that the unfortunate persons were not punished for sabbath - breaking.

According to local folklore a princess was engaged to be married to a prince from a neighbouring kingdom. An evil enchantress was so outraged at not being invited to the wedding celebrations that she decided to wreak a most terrible revenge.

On the morning of the wedding she assumed the guise of a travelling musician. She wandered down to the grassy plain where the princess was preparing her floral garland. The sorceress played such sweet music that the princess was overcome by a strong desire to dance. The lilting melodies brought others to join the dance. It was strange that music so fair could come from hands so evil. As the circling dancers whirled around the evil hag intoned:

   "Wedding day, thou shalt have none,
   From this day forth thou shalt be stone."

Within the instant the dancers had been turned into stone.

When word reached the prince he became heartbroken. Now, there was a wizard who acted as advisor to the King and Queen and so the prince went to consult him.

The wizard announced that one day the spell would be broken and the princess would be restored to life again. "Whilst she is in stone then so shall you be," said the wizard as he circled the prince three times. "Whosoever revives the princess shall revive you also and the wedding will proceed as arranged."

When the wizard had finished speaking the prince had become stone. In order that no harm should befall the stones the wizard left his abode and, turning himself into an elder tree, he took up position near the petrified dancers.

Other legends connected with prehistoric sites tell of fairies, ghosts, infernal black dogs, hidden treasure and (more recently) U.F.O.s. To those unfamiliar with fairy lore it should be emphasised that the conventional image of a fairy as a pretty little creature with gossamer wings is a recently introduced one. The older tales concerning fairies described that as Little People who were normally formed although small in stature. The association of the fairies with ancient sites is a strong one and prehistoric barrows are often referred to as Fairy Hills.

In The Nine Dancers, you play the part of a reporter for a local newspaper who has been asked to write an article on the stories connected with some of the local tourist sites. As the bus on which you are travelling winds through narrow country lanes, you gaze out at the passing scenery. The bus swerves to avoid a fox which suddenly runs out in front of it and you are jolted out of your seat. The bus stops in the village of Steignton and you get out.........

Hints And Tips

  • Examine well the dried-up pond.
  • Conversation, overheard within the White Horse Inn, will explain the policeman's reluctance to let you pass him.
  • In order to proceed to the stones you will need to divert his attention. The acquisition of an antique will be helpful in this matter.
  • To avoid being recognised you will need to change your appearance, twice.
  • The pixie is open to temptation.
  • At first appearance the black dog may be fetching but will it swallow your ruse a second time?
  • An entrance to, and exit from, the fairy world exists when the full moon shines.
  • There is a break in the clouds for only a short while.
  • A message, in old words, should be exactly followed in order to transform the single stone.
  • Once the princess is reverted to stone the game is beyond solution.
  • To reverse the wizard's spell you should copy his actions.

Useful Commands

To Load Game:

To Redescribe Current Location:
Type L

Movement through the game is usually effected by N, S, E, W, U and D

An inventory of your current possessions can be found by typing I

Commands are entered in the usual verb-noun or verb format

To Save Game Position:
Type SAVE. The current state of play can then be resumed by typing LOAD


Cover Art Language(s): English
Compatibility: Acorn Electron
Release: Professionally released On Cassette
Original Release Date: 1st Mar 1987
Links: Everygamegoing,

Cover Art

Front Inlay Images

Back Inlay Images

Inner Inlay Images

Media Scan Images



The Nine Dancers (Cassette)
The Nine Dancers (5.25" Disc)
The Nine Dancers (3.5" Disc)